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Sunday, September 13, 2015

Thrall's 10-Ton Hammer - Guide to Thrall


Above, is a video I recorded yesterday of my Hero League gameplay. I've come to really enjoy Thrall's play-style even though I'm typically a better ranged fighter. His combo's can be devastating and he is a great combo player.

Great combo player? Well what I mean is, and you'll see in any of my game play is I love played with Jaina or Kael'thas. Both have very high burst damage and they can either slow or stun their opponents from range, which makes me the clean-up crew.

Heroesfire Build Page

Lvl 1: Rolling Thunder - Increases Range of Chain Lightning
Lvl 4: Envenom - DoT (Yes it was nerfed, but this combos well with "W" and "E")
Lvl 7: Wind Sear - Reduces the Cooldown of Windfury (E)
Lvl 10: Sundering - Most of the time you'll use this
Lvl 10: Earthquake - Choose this with heavily objective maps (Sky Temple, Tributes) High burst damage is a must
Lvl 13: Grace of Air - Double Direwolf resilience. Thrall has the ability to heal himself after 5 stacks of Direwolf Resilience. This gives 2 stacks per hit on Windfury (E). NO BRAINER
Lvl 16: Tempest Fury - Final Strike of Windfury hits 3 times. At this point in the game, you get 5 hits for the price of one.
Lvl 20: Nexus Blades - Grab the extra damage to your basic attacks and allow them to slow heroes. DUH

You have questions or comments? Let me know. I'm happy to help or if you have a hero you're looking to learn more about comment!

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